Banished is a new game in development by indie studio Shining Rock Software. Its being created by just one guy, on his own. Its a big task to create any game of this scope and with a depth and complexity to keep seasoned sim-ers back for more, and yet have enough charm and a not too steep lurning curve too turn away the more casual gamer. So far, this game is looking like its right on the ball.
The game involves building a small agrarian community, and building it up towards a large, bustling medieval town. Residents can be assigned jobs, such as a farmer, woodcutter, blacksmith or stonecutter. You must support your population through hunting, gathering, fishing, agriculture, and barter, and most activities make you consider balancing getting enough resources versus sustainable practices. Do your woodcutters cut down forests and possibly destroy the habitats of animals you need to hunt, or do you use foresters to sustainably manage forestry, by cutting down and replanting trees? Do your miners forage for ore on the surface, or dig deep into the earth and build a mine, rendering that land unable to be used for anything else? It looks like it is adaptable to a variety of play styles and scenarios.
We'll be following the development progress of this game in future updates, but make sure you check out the developer's blog at:
http://www.shiningrocksoftware.com/
It contains quite in depth posts about various facets of development and gives you an insight into the kind of issues and challenges presented by building a game of this type. Its fascinatingly candid and an excellent read. Be sure to check out the videos below too.
Check out the trailer based on the Alpha build:
And there is also a short explanation of the gameplay:
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